AI Insights · Timothy · April 2022
Top 5 Season Pass Games on Android in Spain, Q1 2022
In Q1 2022, the top 5 Season Pass Games on Android in Spain showed varied performance in terms of downloads, revenue, and active users, with some apps experiencing significant growth.
During the first quarter of 2022, the top 5 Season Pass Games on Android in Spain exhibited diverse trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Candy Crush Saga from King saw a remarkable increase in weekly revenue, starting from approximately $56K at the beginning of January and reaching around $108K by the end of March. Weekly downloads peaked in mid-January at about 16.8K before stabilizing around 12K towards the end of the quarter. Weekly active users experienced growth, peaking at nearly 380K in late February before slightly declining to around 324K by the end of March.
Clash Royale by Supercell experienced fluctuations in weekly revenue, starting at $86K and peaking at around $106K in early March, before dropping to approximately $62K by the end of the quarter. Weekly downloads showed a downward trend, beginning at 44.4K and ending at around 26K. The number of weekly active users saw a steady decline from approximately 4.2M to 3.5M over the quarter.
Clash of Clans, also from Supercell, had an interesting revenue pattern, starting at $33K and reaching a high of $96K by the end of January. The revenue then fluctuated, ending the quarter at around $72K. Weekly downloads hovered around the 10K mark at the beginning of the year and saw a slight decline to approximately 6.5K by the end of March. Weekly active users remained relatively stable, fluctuating around the 950K mark throughout the quarter.
Brawl Stars, another hit from Supercell, began the quarter with a weekly revenue of about $101K, which saw a significant drop to around $43K by the end of March. Weekly downloads started at nearly 20K and gradually declined to around 11K. Active users started at around 1M and saw a slight decline, ending the quarter at approximately 813K.
Lastly, Gardenscapes from Playrix showed an upward trend in revenue, starting at $48K and peaking at around $67K in mid-March. Weekly downloads increased from around 3.6K at the beginning of the quarter to approximately 8.4K in mid-March, before stabilizing around 5.5K. Weekly active users saw a slight decline from around 226K to 183K by the end of March.
For more detailed insights and comprehensive data, visit Sensor Tower.